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T1 Backpacks

Energy Pack:
Enhances your energy systems and doubles your energy supply.

Repair Pack:
Used to repair anything and everything.  Has  a quick repair rate.

Shield Pack:
Once activated it forms a energy shield around the carrier that prevents projectile weapons from doing their normal damage.  

Sensor Jammer Pack:
When on it jams all pulse sensors but has no effect on motion sensor, so beware.

Cloaking Device:
Once activated cloaks the player and their weapons.  Blocks all sensors except motion.

StealthShield Pack:
This pack has dual role.  It acts the same as the sensor jammer pack and the shield pack.  Just imagine stealthness and shields all rolled into one.

Rocket Cannon:
A shoulder mounted rocket launcher.  Fires stinger missiles and is limited to 10 rockets until you reload.

Hell Fire Pack:
This is a shoulder mount weapon that fires a vulcan round.  It doesn't have ammo, but once active takes your energy level to 0 and continues to use it to fire the vulcan rounds.  Could be dangerous to the armor carrying it since you can't fly with it firing.

Command Laptop:
Allows player to take control of turrets in the field and allows the infiltrator to reprogram enemy turrets to fire on their own team.

Suicide Det Pack:
A small but deadly bomb.  Get into the area you want to do damage and drop it, then haul ass, since you only have 20 seconds to get away from the blast.

Nuke Bomb:
The name should say all, but just in case, if you didn't get it, this bomb will take out everything and anyone in its blast path, to include players on either team.

Ammo Pack:
Very simple, it allows the player to carry more ammo for each weapon they are carrying, to include mines and grenades.

Heat Shield:
This pack will mask your heat signature while jetting around the map. This helps you avoid those pesky little heat seaking missiles.

Absorber Pack:
This is a useful to "absorb" energy attacks from energy projectiles. When the pack is active, you can not be harmed from a attack is pure energy.

Regeneration Pack:
While wearing this pack you will automatically be repaired when you have received damage.

Ripcord Pack:
This is a personal teleporation system. The idea came from Allegiance, when you could "Ripcord" out of danger. You create a ripcord beacon upon activation of the pack, when activated again you return to the ripcord beacon. The range varies from 80 to 100 meters.


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